A two-player augmented-reality mission divides every clue between an Agent inside Room 141 and a Hacker on the outside.
Created in 2020, when physical escape rooms faced pandemic restrictions, Mission Masters reimagined the format as a remote two-player mobile experience. The story begins at Hotel Berolige in New York, where an explosion and a conspiracy converge on Room 141.
The Agent enters the room through an augmented-reality portal and searches the realistic 3D environment for physical clues. The Hacker remains outside, navigating a stark black-and-green database that reveals records, codes and information unavailable to the Agent.
Neither role can progress alone. Every discovery needs to be described, compared and combined across the two devices, turning conversation into the main game mechanic.
The virtual suite includes bedroom, bathroom, kitchen and living areas designed with a restrained Scandinavian character. Secret compartments and layered puzzles make an ordinary hotel room feel increasingly uncertain with every solved clue.
Mobile Game / Augmented Reality
Augmented Reality · Mobile App · Real-time 3D · Multiplayer · Game Design · Cross-device Interaction
2020
Mission Masters Escape Room - Portugal